Image 1 - The Direct3D back-end, showing the Device Selection dialog. The cars in the scene are shown with view-cones.
Image 2 - The same scene using the OpenGL back-end, showing the right-click menu.
Image 3 - An example of how a road surface can be rendered. The shape of the grandstands is defined within the XML file.
Image 4 - A cropped shot using OpenGL and wire-frame showing the view presented to the computer driver.
Image 5 - An example of a model imported from Blender and rendered using the Direct3D back-end.
Image 6 - The same scene using the OpenGL back-end.
Image 7 - Same scene again, this time using wireframe rendering with Direct3D.